X: American Windows {Ruler}

X: American Windows {Ruler}

A Story by Abishai100
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Can video-game 'consciousness' generate the right-stuff bread/fruit for Western/American capitalism borderlines for dodecahedrons?

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A nod to what makes video-game culture/couture a special reflection of capitalism's very-special dialysis, inspired (loosely) by Capitalism: A Love Story (Michael Moore). Thanks for reading! 
DISCLAIMER: This work of media fiction offers no ties to any representative person(s)/body and is cast as purely a 'personal' expression for social arts (for 'open' views). 

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Mr. Amlan Satan knew shrewdly that video-game design and 'consciousness' paralleled a special post-9/11 (American Homeland) preoccupation with the shaped interest in synthesized social network space imagery for competition and communications and teamwork/profit intuitions and honed his own lifelong fascination with video-game bureaus to extract a very-special pseudo-obsession with a video-game market avatar 'deity' from a ninja-combat graphics-franchise that he'd cast as his special Aphrodite-medicine for antiterrorism-machinery as a Catholic venture educator (wow).


This warrior-woman avatar 'Aphrodite' Mr. Amlan Satan decided to hoist as his special capitalism-race 'consciousness' deity was a blade-fan wielding princess whom Satan considered the right-stuff Western/American fan-imagery for the competition and space-sharing 'sovereignty' intuitions reflective of post-9/11 era (American Homeland) Selfie-consumerism commentary culture incomplete-lines reading of the distance for lifestyle 'linked' dodecahedrons (for the Ego).


READER: This is some veiled interest for SimCity, me thinks.
SATAN: That's not incompletely-true, friend; it's synthetic-God.
READER: Video-games for capitalism's 'arms' of intelligence?
SATAN: It's private/socialized re-presentation of ambition-colors.
READER: What's the difference between this and pornography?
SATAN: Synthetics for space-designed ambition is love-doughnuts.
READER: Aha, image for the 'leviathan' of terrorism-helmets.
SATAN: Facebook-like!


Was Satan (Amlan!) right? Had video-games become the psyche-chair for lifestyle linked synthesis interest for the intuition of capitalism's very-special ambition 'arms' for dodecahedrons? What made video-game couture differ from the pioneer-dowry of the pornography industry? These questions were imprints for 21st-Century library-microfiche 'nerdism' for the record of pluralism inventions in consumerism itself, and it reflected Satan's own Catholic bound-Romanticism for differentials (wow).


CRITIC: Will your cyber-deity rescue us from terrorism, pal?
SATAN: Surely can; this is my image-traffic age of leviathan!
CRITIC: Why not Lego or Walkie-Talkies?
SATAN: Video-games offer graphics (imagery) interface (Ego).
CRITIC: Sounds-dialysis; synthesized language(s).
SATAN: Without demos (for all).


Doing well is the result of doing good. That's what capitalism is all about (Ralph Waldo Emerson).
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"Money is everything" (Ecclesiastes)

© 2024 Abishai100


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Added on May 8, 2024
Last Updated on May 8, 2024
Tags: Fable, Modern

Author

Abishai100
Abishai100

NJ



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Student/Minister; Hobbies: Comic Books, Culinary Arts, Music; Religion: Catholic; Education: Dartmouth College more..

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